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Reinforcement Learning with Burn in Rust

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Experimenting Reinforcement Learning with Rust Burn

Training on CartPole

cartpole-training

Agents

The project implements the following algorithms:

  • Deep Q-Network (DQN)
  • Proximal Policy Optimization (PPO)
  • Soft Actor-Critic for Discrete Action (SAC-Discrete)

Environment

This project uses gym-rs for simulating environments. Users can create their own environment by implementing the Environment trait.

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Reinforcement Learning with Burn in Rust

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