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xrr-233/README.md

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I am currently a Master of Science student studying Computer Science (Multimedia & Creative Technologies) at University of Southern California. Before that, I obtained my Bachelor's degree from City University of Hong Kong with the First Class Honor title.

I am interested in and looking forward to developing and collaborating on specific related topic about CG, like 3D reconstruction, neural rendering, modeling, game engine, physics simulation, animation, visual effects, character & digital human, 3D vision, VR/AR, etc.

Other related hobbies including music & video making, mikumikudance, ripping, audio processing, voice conversion & text-to-speech, image processing, gaming, etc.

I only accept email contact, so please contact me by the email provided in my profile instead.

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  1. Textured-NeuS Textured-NeuS Public

    Forked from Totoro97/NeuS

    An extension of NeuS: when exporting the mesh, the color of the vertices will also be given

    Python 14 2

  2. xrr-233.github.io xrr-233.github.io Public

    A static website for displaying previous projects

    HTML