Modular node graph based noise generation library using SIMD, C++17 and templates
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Updated
May 23, 2024 - C++
Modular node graph based noise generation library using SIMD, C++17 and templates
A texture maker tool for Unity.
🤖🖌️ Generate photo-realistic textures based on source images or (soon) PBR materials. Remix, remake, mashup! Useful if you want to create variations on a theme or elaborate on an existing texture.
The sources for our intros up to and including Chaos Theory
🥧 An OpenGL 4.x example of GPU Zen 2's ray casting techniques for baked texture generation chapter.
Real-time procedural generation of maps, textures, terrain, planets and more!
Graph.ical, a procedural texture authoring application developed for PROCJAM 2018.
Qt-based GUI application for creating procedural textures on Windows, Linux and MacOS.
AI based all-in-one character generator Blender plug-in. This project contains unofficial updates for the CEB_ECON Blender add-on.
Generates 3d noise texture
blender addon, make blender to realtime render workflow smooth
Knowledge hub to share and learn the state-of-the-art developments in computer graphics.
A bundle of apps. Previously available as separate containers, now bundled into one.
Implementation of the paper "Patch-Based Optimization for Image-Based Texture Mapping"
An extension of NeuS: when exporting the mesh, the color of the vertices will also be given
Generating procedural textures
This is an application designed for converting .d3dtx textures (Telltale Tool Textures), to standard .dds (Direct Draw Surface). It can also convert a .dds back into a .d3dtx for texture mods for a Telltale Tool Game.
A unified framework for example-based texture synthesis, developed alongside my master's thesis.
Wanted to figure out my skin undertones
convert equirectangular image (360° panorama) to cubemap images
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