This sdk can add OpenIM capabilities to your unity project. Currently, it only supports Windows and Android, and Mac, Linux, IOS, WebGL and other platforms will be added in the future. The implementation principle is based on the secondary encapsulation of OpenIM SDK Core. The C# side uses PInvoke for platform library binding.
Visit https://docs.openim.io/ for detailed documentation and guides.
git clone https://github.com/openimsdk/open-im-sdk-unity.git