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👷 The many ways to construct and configure your entity

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Construction

The many ways to construct and configure your entity. Work for struct and class

CI Status Version Carthage Compatible License Platform

Usage

construct

  • Free function
  • Construct a struct and configure it

Person

struct Person {
  var name: String = ""
  var age: Int = 0
  var website: NSURL?

  init() {

  }
}

extension Person: Initable {}
let person: Person = construct {
  $0.name = "Luffy"
  $0.age = 17
}

XCTAssertEqual(person.name, "Luffy")
XCTAssertEqual(person.age, 17)
XCTAssertNil(person.website)

build

  • Free function
  • Build an existing struct
var person = Person() // Declare as `var`
build(&person) {      // Use `&`
  $0.name = "Luffy"
  $0.age = 17
}

XCTAssertEqual(person.name, "Luffy")
XCTAssertEqual(person.age, 17)
XCTAssertNil(person.website)
  • Build an existing object

Car

class Car {
  var model: String = ""
  var price: Int = 0
}

extension Car: Configurable {}
let car = build(Car()) {
  $0.model = "Tesla Model 3"
  $0.price = 35_000
}

XCTAssertEqual(car.model, "Tesla Model 3")
XCTAssertEqual(car.price, 35_000)

configure

  • Member function
  • Configure existing object
let car = Car().configure {
  $0.model = "Tesla Model 3"
  $0.price = 35_000
}

XCTAssertEqual(car.model, "Tesla Model 3")
XCTAssertEqual(car.price, 35_000)

Installation

Construction is available through CocoaPods. To install it, simply add the following line to your Podfile:

pod 'Construction'

Construction is also available through Carthage. To install just write into your Cartfile:

github "onmyway133/Construction"

Author

Khoa Pham, onmyway133@gmail.com

Contributing

We would love you to contribute to Construction, check the CONTRIBUTING file for more info.

License

Construction is available under the MIT license. See the LICENSE file for more info.

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👷 The many ways to construct and configure your entity

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