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WIP: Fix compatibility gles3 driver loading GL_TEXTURE_2D_ARRAY and bptc rgba pixel size #91508
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WIP: Fix#91365 fix compatibility gles3 driver loading GL_TEXTURE_2D_ARRAY and bptc rgba pixel size
WIP: Fix compatibility gles3 driver loading GL_TEXTURE_2D_ARRAY and bptc rgba pixel size
May 3, 2024
still need to investigate a bit more on correct get_format_pixel_size values. |
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fixes godotengine#91118 marked CompareTo obsolete dropped CompareTo [-1,1] range Co-authored-by: Raul Santos <raulsntos@gmail.com>
Previously, _asset_parse_skins() would mess with the order of skin indices. However, the rest of the code expected these to match to ufbx skin indices. To fix this, retain the original skin indices in FBXState::original_skin_indices.
…igher. Also fix renderpass rect validation
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fixes #91365
CURRENT DIFF IS WRONG. IGNORE IT. UPDATE INCOMING ASAP.