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Allow users to override SkeletonModifier3D._process_modification
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lyuma committed May 7, 2024
1 parent 03e6fbb commit d30b5b5
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Showing 3 changed files with 6 additions and 2 deletions.
5 changes: 4 additions & 1 deletion scene/3d/skeleton_modifier_3d.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -110,7 +110,7 @@ void SkeletonModifier3D::process_modification() {
}

void SkeletonModifier3D::_process_modification() {
//
GDVIRTUAL_CALL(_process_modification);
}

void SkeletonModifier3D::_notification(int p_what) {
Expand All @@ -129,10 +129,13 @@ void SkeletonModifier3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_influence", "influence"), &SkeletonModifier3D::set_influence);
ClassDB::bind_method(D_METHOD("get_influence"), &SkeletonModifier3D::get_influence);

ClassDB::bind_method(D_METHOD("process_modification"), &SkeletonModifier3D::process_modification);

ADD_PROPERTY(PropertyInfo(Variant::BOOL, "active"), "set_active", "is_active");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "influence", PROPERTY_HINT_RANGE, "0,1,0.001"), "set_influence", "get_influence");

ADD_SIGNAL(MethodInfo("modification_processed"));
GDVIRTUAL_BIND(_process_modification);
}

SkeletonModifier3D::SkeletonModifier3D() {
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1 change: 1 addition & 0 deletions scene/3d/skeleton_modifier_3d.h
Original file line number Diff line number Diff line change
Expand Up @@ -60,6 +60,7 @@ class SkeletonModifier3D : public Node3D {
virtual void _set_active(bool p_active);

virtual void _process_modification();
GDVIRTUAL0(_process_modification);

public:
virtual PackedStringArray get_configuration_warnings() const override;
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2 changes: 1 addition & 1 deletion scene/register_scene_types.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -589,7 +589,7 @@ void register_scene_types() {
GDREGISTER_CLASS(CPUParticles3D);
GDREGISTER_CLASS(Marker3D);
GDREGISTER_CLASS(RootMotionView);
GDREGISTER_ABSTRACT_CLASS(SkeletonModifier3D);
GDREGISTER_VIRTUAL_CLASS(SkeletonModifier3D);

OS::get_singleton()->yield(); // may take time to init

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