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Problems related to multithreaded access imposed by Godot
tracker
Groups a list of related issues and tracks progress
#713
opened May 14, 2024 by
Bromeon
4 tasks
It is possible to have a Not a problem with the library, but a question regarding usage.
Base
pointing to a dead object
question
#711
opened May 12, 2024 by
lilizoey
Simple VideoStreamPlayback causes thread panic
bug
c: ffi
Low-level components and interaction with GDExtension API
#709
opened May 12, 2024 by
funatsufumiya
Add mocks for some builtin types for use when Godot isn't running
c: tooling
CI, automation, tools
quality-of-life
No new functionality, but improves ergonomics/internals
#701
opened May 5, 2024 by
lilizoey
Inheritance and polymorphism proposals
feature
Adds functionality to the library
tracker
Groups a list of related issues and tracks progress
#697
opened May 4, 2024 by
Bromeon
3 tasks
Deep copies taking into account Rust state (unlike Register classes, functions and other symbols to GDScript
feature
Adds functionality to the library
Node::duplicate()
)
c: register
#695
opened May 4, 2024 by
Riizade
#[func]
function arguments with invalid types produce weird errors
c: register
#691
opened May 3, 2024 by
lilizoey
Add option to add_class at init time level
bug
c: register
Register classes, functions and other symbols to GDScript
feature
Adds functionality to the library
#678
opened Apr 26, 2024 by
Ughuuu
shape_collide and body_collide_shape from IPhysicsServer2DExtension gives compilation error
bug
c: register
Register classes, functions and other symbols to GDScript
#677
opened Apr 26, 2024 by
Ughuuu
Dead link to safety chapter in book (docs)
documentation
Improvements or additions to documentation
#675
opened Apr 25, 2024 by
jamesmcm
Add Register classes, functions and other symbols to GDScript
feature
Adds functionality to the library
get_property_list
to gdextension classes
c: register
#665
opened Apr 16, 2024 by
lilizoey
Exporting project in release configuration makes optinal Gd references empty without a debug build
bug
c: register
Register classes, functions and other symbols to GDScript
#664
opened Apr 15, 2024 by
lostlont
Packed Arrays could use some more trait impls
c: core
Core components
good first issue
Good for newcomers
quality-of-life
No new functionality, but improves ergonomics/internals
#663
opened Apr 13, 2024 by
lilizoey
Dont allow exporting Nodes from Custom Resources (par with gdscript)
bug
c: register
Register classes, functions and other symbols to GDScript
#654
opened Apr 1, 2024 by
jrockett6
Virtual methods that return pointers should only be implementable through an unsafe trait
bug
c: register
Register classes, functions and other symbols to GDScript
ub
Undefined behavior
#649
opened Mar 27, 2024 by
lilizoey
Tracking issue for planned features we may want to use
tracker
Groups a list of related issues and tracks progress
#642
opened Mar 10, 2024 by
lilizoey
cargo check
points to #[godot_api] if delta: f64
is missing from process
bug
c: register
#641
opened Mar 6, 2024 by
fpdotmonkey
Async/Await
c: core
Core components
feature
Adds functionality to the library
#640
opened Mar 6, 2024 by
OptimusLime
Add GdDyn<dyn Trait> type
c: core
Core components
feature
Adds functionality to the library
#631
opened Feb 27, 2024 by
MatrixDev
Refer to Core components
feature
Adds functionality to the library
#[func]
names in type-safe ways (not just strings)
c: core
#620
opened Feb 21, 2024 by
kang-sw
Dependency among GdExtensions
feature
Adds functionality to the library
status: upstream
Depending on upstream fix (typically Godot)
#615
opened Feb 20, 2024 by
kang-sw
Nested Exported Resource requires Godot classes (nodes, resources, ...)
experimental-threads
feature
bug
c: engine
#610
opened Feb 18, 2024 by
StatisMike
Add the the ability to iterate over Godot enums
c: engine
Godot classes (nodes, resources, ...)
feature
Adds functionality to the library
#600
opened Feb 7, 2024 by
AndreLouisIssa
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