Supports realtime turn-based type games using a JSON game state built entirely with JavaScript. Share the client and run your server code on ACOS, and let the platform connect you to the players.
- Your client code sends
action
- Your server JS code runs on ACOS, reads
action
, and changes JSONstate
. - ACOS distributes JSON back to clients, to react on changes.
ACOS.Simulator.Demo.mp4
- Rank and Leaderboard system for ALL games
- Instant deployment to acos.games
- Timers in milliseconds
- Experimental versions for online testing
- Up to 100 players in a room
- Error reports