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KitsunEngine

A game engine made by me :D

Setup

The best way is just to use Visual Studio Code with the C++ Extensions and CMake Extensions. I don't even know if the instructions below work ._.

  1. clone this repo and enter this in your console/terminal
git submodule update --init --recursive
  1. After you came back from the toilet, you make do the CMake stuff:
mkdir build
cd build
# You can use "cmake --list-presets" or just look into the "CMakePresets.json" file to see every option
cmake --preset=<the-preset-name> .. 
  1. Now you can build a build:
cmake --build ..
  1. ???
  2. profit

Nintendo (3)DS

I'm trying to make this work on a Nintendo DS/3DS but there's no code yet D:

3th-Party License Stuff

SDL2, SDL2_image and SDL2_mixer-link are all licensed to zlib License
ImGui is MIT License
Glad is according to source code Public Domain, WTFPL or CC0

License

This project is licensed under this license