A game engine made by me :D
The best way is just to use Visual Studio Code with the C++ Extensions and CMake Extensions. I don't even know if the instructions below work ._.
- clone this repo and enter this in your console/terminal
git submodule update --init --recursive
- After you came back from the toilet, you make do the CMake stuff:
mkdir build
cd build
# You can use "cmake --list-presets" or just look into the "CMakePresets.json" file to see every option
cmake --preset=<the-preset-name> ..
- Now you can build a build:
cmake --build ..
- ???
- profit
I'm trying to make this work on a Nintendo DS/3DS but there's no code yet D:
SDL2, SDL2_image and SDL2_mixer-link are all licensed to zlib License
ImGui is MIT License
Glad is according to source code Public Domain
, WTFPL
or CC0
This project is licensed under this license