Skip to content

JoshuaWithJ/Plug-In-Shader

Repository files navigation

PLUG-IN 💙

CONTACT AND SUPPORT:

NOTES: 💙

  • TONEMAP IS EXTREMLY RECOMMENDED TO USE! 

  • HG SHADOW IS EXTREMELY RECOMMEND TO USE!

  • THIS SHADER IS NOT MADE BY A PROFESSIONAL BUT A SELF TAUGHT PERSON 

  • ERRORS MAY OCCUR, IF YOU FIND ANY PLEASE LET ME KNOW

REQUIREMENTS: 💙

FEATURES: 💙

  • Vanilla MMD Features.
  • Shader Styles.
  • ToneMap & Controller.
  • Alpha Mask.
  • Alpha Color Channel.
  • Transparency Mask.
  • Normal Map.
  • Specular Map.
  • Anisotropic / Specular Lighting.
  • Environment Maps.
  • Refraction.
  • Different Type of RimLights.
  • HeightMap / Parallax.
  • Subsurfacetoon.
  • Image Based Lighting / IBL.
  • Vertex Color.
  • Ambient Occlussion.
  • Blending Modes.

RULES: 💙

  • You are free to use it in any kind or type of models.

  • You can Modify the Shader.

  • You can Distribute the shader with your models.

  • You can Distribute modified version of the shader.

  • You cannot use it for commercial use.

  • You cannot Redistribute the original shader. (Intact shader)

  • You cannot claim it as yours.

  • And lastly Please give proper credit or at least type name the shader in the credits.

PLUG-IN SHADER CREDITS: 💙

  • Mixing of shaders by Joshua
  • General Guide / Help: Ben Cloward
  • Base shader by BeanManP
  • ToneMap by Skyth / Joshua
  • Normal Map by LessThanEqual
  • SpecularMap by Joshua
  • RimLight by Joshua
  • Fresnel by Joshua
  • Alpha Channel Options by KH40 / Joshua
  • HgShadow by 針金P
  • Blend Options Support by Joshua
  • Anisotropic by Farfarer / Infu_D / Joshua
  • HeightMap by FlyingSpirits / Rui
  • IBL by Infu_D / Joshua
  • SubSurfaceToon by Infu_D / Joshua
  • Transparency Mask by Joshua
  • Alpha Mask by Joshua
  • Eye Mask by Joshua

SPECIALS THANKS: 💙

  • Infu_D: For features supports, guides, advice and general assistance.
  • Tuni-Kun, KH40 & FlyingSpirits: as i've learned through their shaders, work and advice.