Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Flashcard detection update #1226

Draft
wants to merge 8 commits into
base: master
Choose a base branch
from

Conversation

unresolvedsymbol
Copy link
Contributor

@unresolvedsymbol unresolvedsymbol commented Nov 2, 2020

Starts actually using the SRLOADER -> FLASHCARD setting, better usrcheat location detection, etc.

TODO

  • Make it compile lol
  • Determine where to do flashcard detection, or make a "detectFlashcard" universal function
  • Universalize a bunch of repetitive code between the different themes
  • Set flag and see if YSMenu will autoboot with cheats
  • Enable cheat setting for flashcard kernels
  • Enum class with flashcard paths and DLDI file?
  • Array of known gamecodes of each flashcard

@@ -1,2684 +1,2684 @@
#include <nds.h>
Copy link
Contributor Author

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Sorry about the huge diff lol, couldn't stand the mixed newlines so I ran dos2unix on this file

@@ -119,4 +119,5 @@ void detectFlashcard() {
ms().flashcard = FC::ESupercardDSTWO;
else
ms().flashcard = FC::EUnknown;
ms().saveSettings();
Copy link
Contributor Author

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Maybe???

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

None yet

1 participant