JavaScript game engine built on WebGL, WebGPU, WebXR and glTF
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Updated
Jun 6, 2024 - JavaScript
JavaScript game engine built on WebGL, WebGPU, WebXR and glTF
iR Engine - Bringing us together on the open social spatial web. 🤖 🚀 👓 🕹️ 🧑🏿🚀
JavaScript 3D Library.
ATON framework is based on modern web standards and technologies to create interactive, liquid and collaborative Web3D/WebXR apps targeting Cultural Heritage field. It adopts a “develop once, deploy everywhere” approach, providing building-blocks and a modular architecture
Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
Samples to demonstrate use of the WebXR Device API
🚲🚶🚌 Web-based 3D visualization of streets using A-Frame
A feature repo for working on hand input support in WebXR. Feature lead: Manish Goregaokar
The PlayCanvas blog site
ThingJS 3D Engine (t3d) is a lightweight, web-first, and extendable 3D rendering library.
This project showcases the creation of a small Mixed Reality Game / Playground with WebXR Mattercraft.
Vuer is a 3D visualization tool for robotics and VR applications.
Needle Engine is a web-based runtime for 3D apps. It runs on your machine for development, and can be deployed anywhere. It is flexible, extensible and includes networking and XR - across platforms. Documentation at https://docs.needle.tools
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