A tilemap editor for Game Boy, Color, Advance, DS, and SNES projects. Written in C++ with FLTK.
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Updated
Oct 12, 2022 - C++
A tilemap editor for Game Boy, Color, Advance, DS, and SNES projects. Written in C++ with FLTK.
A library to manage 2D hexagonal tiles in Unity.
ESP32 Based GPS Navigator with OSM offline maps. (Under development)
The addon fot Godot 3.5 that adds alternative rich tile map editor
Examples of 2D tile maps implementation with React
Autotile 47-tile blob tileset generator application with Godot export support. Based on Electron JS.
An Addon for Godot, that uses a special way of handling visibility on tilemaps.
node-based map generators in Unity
Messing around with isometric rendering of tilemaps
Procedural tile generation for 2D games based on Unity Tilemaps.
A basic tilemap map builder for p5 js made in p5 js that exports to and itself uses Tilemapp5js
Very early WIP Unity 2D tiled RPG with procedural, evolving characters, locations and stories. At least that's the idea.
Unity Tilemap Transparency - This Unity script allows you to set the transparency of a Tilemap. It's useful for creating effects like faded backgrounds or semi-transparent layers in 2D games.
Unpacks tilesets from a compressed 2x3 tileset
[WIP] 2D action platformer with enemies, collectables, and shooting mechanic. Has 3 levels, no ending yet.
🌐 Keops is a CLI tool that allows custom edition and management of MBTiles.
A simple grid-based building system prototype for Unity3D
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