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This project has been developed for the Tools Programming (CMP405) module in Abertay university. It adds various functionality to an initially empty, basic project. This application makes use of MFC and SQL for this purpose.
An FPS game made for the course EC-301 Computer Graphics.
Updated
Aug 28, 2023
ASP.NET
An Oxygen Not Included biome noise editor and previewer.
3D Terrain Sculpting - A Map Editor for Reckless Wings
Updated
May 14, 2024
GDScript
Solo Academic Project. Procedurally Generated Terrain Editor Tool
Procedurally generated terrain and terrain editor implemented using Marching Cubes.
Non-destructive terrain modifier for Unity. (update stopped)
A three-js terrain editor.
Updated
Oct 19, 2022
JavaScript
A (work-in-progress) terrain generator.
Flexible terrain generator library/framework/idk for C++
Working with terrain tools eg. brushes, trees, water, different textures etc.
Procedural Terrain Generation using the Marching Cubes Algorithm, OpenGL, and C++
The planet engine is a tool that let's you generate and edit real size planets as terrain in the unity game engine.
Mesh Terrain Editor issue tracking and online docs
Tool for creating and editing realistic planetary scale heightmaps through simulating tectonics, erosion and climate processes in spherical geometry.
Terranova terrain generator/mixer and terrain detail spawner.
A terrain editor written in C++11 using OpenGL
Terrain renderer and fluid simulation sandbox
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