software-rendering
Here are 203 public repositories matching this topic...
Advanced software renderer written in Rust
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May 31, 2024 - Rust
Software Rendered Demo Engine In C
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May 29, 2024 - C
How were 3D triangles drawn on the first graphics accelerators? This dives deep into understanding how perspective correct textured triangles are drawn.
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May 26, 2024 - Visual Basic 6.0
Wolfenstein style software renderer using raycasting technique
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May 25, 2024 - C
A differentiable 3D renderer with Pytorch, Tensorflow and Matlab interfaces
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May 25, 2024 - Python
An implementation of OpenGL 3.x-ish in clean C
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May 24, 2024 - C
A software line renderer written in C that uses the Bresenham algorithm.
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May 21, 2024 - C
A zero-dependencies, single-header 3D graphics library
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May 14, 2024 - C
A software rendering crate that lets you write shaders with Rust
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May 14, 2024 - Rust
Graphics from the golden age
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May 22, 2024 - Rust
Automatic build of mesa3d for Windows
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May 8, 2024 - Batchfile
Fast realtime softare rendering library for C++14 using SSE/AVX/NEON. 2D, 3D and isometric rendering with minimal system dependencies.
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May 11, 2024 - C++
Terrain renderer and fluid simulation sandbox
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Apr 30, 2024 - C
My software-based ray tracer running on a Core i3
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Apr 28, 2024 - C++
Collection of software-rendered realtime graphics compositions, see https://rototiller.pengaru.com. Github is only a mirror.
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Apr 27, 2024 - C
NTSC encoding/decoding in C89 using only integers and fixed point math. Supports NES decoding. Can be used as an image filter for games or real-time applications.
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Apr 23, 2024 - C
Digging into the Soft3D engine by Dingoo Games
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Apr 23, 2024 - C#
A shader-based Software Renderer Using The LightSky Framework.
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Apr 17, 2024 - C++
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