Simple DirectMedia Layer
Simple DirectMedia Layer (SDL) is a cross-platform software development library designed to provide a hardware abstraction layer for computer multimedia hardware components. Software developers can use it to write high-performance computer games and other multimedia applications that can run on many operating systems such as Android, iOS, Linux, macOS, and Windows. SDL manages video, audio, input devices, CD-ROM, threads, shared object loading, networking and timers. For 3D graphics, it can handle an OpenGL, Vulkan, Metal, or Direct3D context. The library is internally written in C, and provides the application programming interface in C, with bindings to other languages available. SDL is extensively used in the industry in both large and small projects. Over 700 games, 180 applications, and 120 demos have been posted on the library website.
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SuperTux source code
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Jun 6, 2024 - C++
FreeRDP is a free remote desktop protocol library and clients
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Jun 6, 2024 - C
Optimized Amiga emulator for Linux/macOS
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RaptorEngine C++ SDL-based network game engine with OpenGL graphics.
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Minimal HowTo for building and using SDL3 on a variety of platforms, including mobile and web
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C++ wrapper for SDL2
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Jun 5, 2024 - C++
Open-source modular 2D bitmap graphics library with emphasis on speed and correctness.
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Jun 5, 2024 - C
Inspired by Into the Breach 2d turn-based game written in C using SDL
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Jun 5, 2024 - C
Return To The Roots (Settlers II(R) Clone)
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Jun 5, 2024 - C++
Free Open Source Ronin Game Engine FOSRGE - Replace UnityEngine.
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Created by SDL Community
Released 1998
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- Organization
- libsdl-org
- Website
- www.libsdl.org
- Wikipedia
- Wikipedia