Puzzle platformer about changing the player's color and shape and shifting between different colored worlds from the colors of the rainbow.
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Updated
Apr 2, 2023 - Python
Puzzle platformer about changing the player's color and shape and shifting between different colored worlds from the colors of the rainbow.
A repository of game- & audio-centric procedural generation experimentation.
An accelerometer based survival game developed as part of the book Cocos2d-x Game Development Blueprints.
A versatile collection of image generation scripts.
A generative art proof-of-concept using the HTML Canvas to blend between two colors
Generate Fractal / Procedural / Algorithmic / AI wallpapers
Experimenting with Threlte to make cool procedural art, geometric visualizations, and anything else!
Tiny art thingy, click to grow a new plant.
rust k-d tree implementation, and a pure-rust colordeposit as an example/benchmark
Generating Patterns by applying a kernel of Logic Gates to an initial array of booleans and plotting the result
Set of code to help make generative graphics for 2d video games.
sketches created using the p5.js library (https://p5js.org/)
A Tiny Wings clone developed as part of the book Cocos2d-x Game Development Blueprints.
Internship at Concealand Game Studios, procedural walking animation training and testing.
Pequeño videojuego en Unity que genera una isla con texturas y otras características de manera procedural, hecho como trabajo final para la asignatura de Sistemas Gráficos Interactivos del Máster en Ingeniería Informática.
Source code for a Processing sketch I posted to Instagram on 17-11-05 👍
A lightweight rendering and image processing framework for procedural art.
A processing sketch to create imagery inspired by cool eclipses.
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