A novel Locomotion interface for VR
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Updated
May 11, 2017 - C++
A novel Locomotion interface for VR
Genetic Programming was used to build nonlinear models of data gathered from a smartwatch. Results were actually amazing and will be published.
[Game Engine] : Xenko Game Studio VR Sample with the 3dRudder
[MOD] : Thanks to 3dRudder you have free hands
Simulated walking locomotion for oculus touch controllers
Walking Mechanism with Straight and Parallel Leg Motion
Universal locomotion control package for holonomic rovers for ROS framework
Robust phase space planning of legged locomotion over rough terrain
Train the motion to make your robot move as expected
Digitial Diceworks Locomotion System is a way of moving around in virtual space that uses everyday initial motions.
Due to the size of this project, this repository is currently incomplete until further re-structuring.
How hard is it to walk
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Repo for "On Learning Symmetric Locomotion"
Implementation of Snake locomotion mechanisms on the derived Simplified Kinematical Model of discrete Snake Robot in MATLAB.
Vitruvio is a framework for rapid leg design analysis and optimization for legged robots. The purpose of the simulation framework is to guide the early stages of legged robot design. The end effectors track an input trajectory and the necessary joint speed, torque, power and energy for the tracking is computed.
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