List of curated frameworks by the **Game Development in Rust** community.
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Updated
Jun 1, 2024
List of curated frameworks by the **Game Development in Rust** community.
A free C++ game development framework for Windows.
Archetypal ECS for F# and C#
C++ 2D/3D engine
C# ORM for .NET with Messaging and Pub-Sub. C# ECS for high performance DoD.
a Rust API for Flecs : a fast entity component system (ECS)
A tiny bevy-like archetype-style ECS library for dotnet
3D engine with modern graphics
Real-Time C++20 Game/App Engine. Built on data-driven design principles and agile software engineering.
Game engine for 2D and 3D projects with entity component system (ECS) and data-oriented design
Easy to use and fast Entity Component System Manager (ECS) C++ library.
space for learning about entity component systems via tutorials
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
A sparse-set based ECS library for Luau.
A spaceship game
Post Apocalyptic 2D Turn Based Roguelike Game. Online game.
...the tiny, tiny, high-energy Entity-Component System!
Edyn is a real-time physics engine organized as an ECS.
ECS framework made for Kotlin
3D C++ Game Engine - yet another open source game engine
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