Port of the examples in https://github.com/microsoft/DirectX-Graphics-Samples to C
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Updated
Jun 9, 2024
Port of the examples in https://github.com/microsoft/DirectX-Graphics-Samples to C
Modern, flexible computer graphics and rendering engine, written in C++23 with support for Vulkan 🌋 and DirectX 12 ❎.
And empty version of my cheat framework
🎲 Modern 3D graphics made simple with C++17 cross-platform framework and rendering abstraction API on top of DirectX 12, Metal & Vulkan
GPU Reshape (GRS) is an API agnostic instrumentation framework, with instruction level validation.
DirectXTex texture processing library
A modern cross-platform low-level graphics API
Small and intuitive cross-platform 3D game engine (DirectX 12 and Vulkan renderers).
QualityScaler - image/video AI upscaler app
The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++
DirectXMesh geometry processing library
C++ DirectX 11, 12, OpenGL Advanced 3D online Tutorials
Easy to integrate memory allocation library for Direct3D 12
Real-Time dynamic global illumination based on surfel. This project is based on GIBS presented at SIGGRAPH 2021. Implemented with Falcor framework. [⚒️ Currently in development]
A collection of libraries for easy software and game development.
Sample projects demonstrating the usage of Diligent Engine
Adds AMD FSR 3 Frame Generation to games by replacing Nvidia DLSS-G Frame Generation (nvngx_dlssg).
RealScaler - image/video AI upscaler app (Real-ESRGAN)
DirectX 12 3D engine for Visual Studio 2022 (c++20).
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