An open source library for making games using C# and XNA.
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Updated
Aug 14, 2012 - C#
An open source library for making games using C# and XNA.
Newtons Cradle - Bearing in Swift using UIDynamicBehavior
Super Simple Collision Detection for JavaScript games!
OpenGL 2D Practice
A collection of various processing sketches.
A C++ 3D Game Engine. Powered by: GLFW, GLEW, OpenGL, SOIL, AmBIERA irrKlang and Bullet Physics Library
This is credit project for C++ course. Project contains implementation of collision detection of 3D convex objects and height map. It also contains two sample presentaion apps.
A simple tile-based platformer developed as part of the book Cocos2d-x Game Development Blueprints.
Self-collision detection for triangles meshes (C++, libigl, eigen)
Gravitational and bouncing from obstacles engine
"Arcade"-style game physics library
A 3D game using OpenGL inspired by Monsters Inc.
[incomplete] Java platform video game, with my dogs, Widget and Tucson as the main characters. View the video demo below.
A simple JS module for checking for collisions between two shapes
3rd year final semester project using cpp & unreal engine 4
Claudette is a fork of ColDet - 3D Collision Detection Library
The project Carrier Sense Multiple Access with Collision Detection is a software implementation and show collision detection between any of the station using a common channel to send and receive data through the Data Link Layer of the Internet Model.
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