Location-based augmented reality mobile game - Exam Unity game project
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Updated
Jun 6, 2024 - C#
Location-based augmented reality mobile game - Exam Unity game project
JavaScript 3D Library.
Pixar's universal scene description for swift and the open source metaverse.
Kraken, is the free and open source metaversal creation suite.
Samples to demonstrate use of the WebXR Device API
Web AR served as a PWA to enable artists to expose and share virtual content in real spaces.
An Augmented Reality app created using AR Foundation, AR Core, Unity and Blender to demonstrate effect of alcohol consumption on organs
"Flipping Metaverse Domains for Profit"
SceneView is a 3D and AR Android Composable and View with Google Filament and ARCore. This is a Sceneform replacement in Kotlin
Sources for OpenXR loader, basic API layers, and example code.
The client for the WalkingTour editor, currently deployed to Glitch.com. For the editor, see https://github.com/JGL/WalkingTourEditor
Monolithic dependency encapsulating the ASWF landscape to swiftly architect the metaverse.
Needle Engine is a web-based runtime for 3D apps. It runs on your machine for development, and can be deployed anywhere. It is flexible, extensible and includes networking and XR - across platforms. Documentation at https://docs.needle.tools
SolAR is an open-source framework released under Apache license 2.0 making it possible to easily create your own camera pose estimation solution to develop augmented reality applications.
Image tracking, Location Based AR, Marker tracking. All on the Web.
Unity project of depth texture capture with AR Core.
Unity/Vuforia AR app using statistical 3D body shape models for use in vehicle design and medical areas.
🧰 ARCore & Sceneform Playground
A study case on real-time head pose detection using MediaPipe face landmarks. Includes code, documentation, and examples for AR, VR, and AI applications.
Add a description, image, and links to the augmented-reality topic page so that developers can more easily learn about it.
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