An easy-to-use XR engine for building AR and VR applications with C# and OpenXR!
-
Updated
Jun 6, 2024 - C++
An easy-to-use XR engine for building AR and VR applications with C# and OpenXR!
XR virtual workspace library for Linux
Custom user-space Linux driver for XR devices
Unreal Augmenta example project
ARCore Depth Lab is a set of Depth API samples that provides assets using depth for advanced geometry-aware features in AR interaction and rendering. (UIST 2020)
Open Brush is the open source, community led evolution of Tilt Brush! Forked from https://github.com/googlevr/tilt-brush
Web AR served as a PWA to enable artists to expose and share virtual content in real spaces.
EdgeStream™ and SigSRF streaming resource functions (SRF) software description, reference apps, demos, source codes, and SDK for telecom media, lawful intercept, robotics, speech recognition, and HPC applications. Supports hardware accelerators when combined with DirectCore®
AR like Implementation for Exchange Web Services for the Yii2 Framework
Tiny, dependency-free USDZ/USDA/USDC library written in C++14
Build and explore multimodal web interactives with pieces of paper!
The complete codebase for Frame
Image tracking, Location Based AR, Marker tracking. All on the Web.
A study case on real-time head pose detection using MediaPipe face landmarks. Includes code, documentation, and examples for AR, VR, and AI applications.
Add a description, image, and links to the ar topic page so that developers can more easily learn about it.
To associate your repository with the ar topic, visit your repo's landing page and select "manage topics."