{"payload":{"pageCount":2,"repositories":[{"type":"Public","name":"godot-realistic-water","owner":"godot-extended-libraries","isFork":false,"description":"Godot - Realistic Water Shader","allTopics":["shader","godotengine","godot","godot-engine","godot-shader","godot-demo"],"primaryLanguage":{"name":"GLSL","color":"#5686a5"},"pullRequestCount":2,"issueCount":6,"starsCount":654,"forksCount":47,"license":"Other","participation":[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-03-29T14:57:56.268Z"}},{"type":"Public","name":"hydro","owner":"godot-extended-libraries","isFork":false,"description":"Hydro is a Godot Engine module which allows rigid bodies to behave realistically in water.","allTopics":["buoyancy","hydro","godot","godot-engine"],"primaryLanguage":{"name":"C++","color":"#f34b7d"},"pullRequestCount":1,"issueCount":4,"starsCount":60,"forksCount":12,"license":"MIT License","participation":[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-03-15T02:10:11.653Z"}},{"type":"Public","name":"godot-debug-menu-demo","owner":"godot-extended-libraries","isFork":false,"description":"Demo for the in-game FPS/performance/hardware metrics add-on for Godot 4.x","allTopics":["godotengine","godot","godot-engine"],"primaryLanguage":{"name":"GDScript","color":"#355570"},"pullRequestCount":0,"issueCount":0,"starsCount":48,"forksCount":2,"license":"MIT License","participation":[2,0,1,0,0,0,0,0,0,0,2,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2023-12-15T15:40:49.721Z"}},{"type":"Public","name":"godot-debug-menu","owner":"godot-extended-libraries","isFork":false,"description":"Display in-game FPS/performance/hardware metrics in a Godot 4.x project","allTopics":["godotengine","godot","godot-engine"],"primaryLanguage":{"name":"GDScript","color":"#355570"},"pullRequestCount":1,"issueCount":8,"starsCount":367,"forksCount":13,"license":"MIT License","participation":[2,0,1,0,0,0,0,0,0,0,2,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2023-12-15T15:40:46.496Z"}},{"type":"Public","name":"godot-next","owner":"godot-extended-libraries","isFork":false,"description":"Godot Node Extensions - Basic Node Extensions for Godot Engine","allTopics":["plugins","godot","godot-engine","gdscript"],"primaryLanguage":{"name":"GDScript","color":"#355570"},"pullRequestCount":2,"issueCount":21,"starsCount":922,"forksCount":63,"license":"MIT License","participation":[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2023-09-05T10:58:19.243Z"}},{"type":"Public","name":"godot-plugin-refresher","owner":"godot-extended-libraries","isFork":false,"description":"Adds a dropdown and refresh button combo to the toolbar for instantly toggling off/on a plugin. Enables faster workflows for Godot plugin developers.","allTopics":["godot","godot-engine","godot-plugin"],"primaryLanguage":{"name":"GDScript","color":"#355570"},"pullRequestCount":5,"issueCount":3,"starsCount":151,"forksCount":21,"license":"MIT License","participation":[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2023-09-05T02:18:55.946Z"}},{"type":"Public","name":"godot-antialiased-line2d-demo","owner":"godot-extended-libraries","isFork":false,"description":"Demo for the fast antialiased Line2D and Polygon2D drawing add-on for Godot 3.x (GLES3 and GLES2)","allTopics":["godotengine","antialiasing","line-drawing","godot","godot-engine"],"primaryLanguage":{"name":"GDScript","color":"#355570"},"pullRequestCount":1,"issueCount":0,"starsCount":5,"forksCount":3,"license":"MIT License","participation":[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2023-08-18T20:46:20.611Z"}},{"type":"Public","name":"godot-antialiased-line2d","owner":"godot-extended-libraries","isFork":false,"description":"Fast antialiased Line2D and Polygon2D drawing add-on for Godot 3.x (GLES3 and GLES2)","allTopics":["godotengine","antialiasing","line-drawing","godot","godot-engine"],"primaryLanguage":{"name":"GDScript","color":"#355570"},"pullRequestCount":1,"issueCount":1,"starsCount":113,"forksCount":5,"license":"MIT License","participation":[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2023-08-18T20:40:21.941Z"}},{"type":"Public","name":"godot-interpolated-camera3d","owner":"godot-extended-libraries","isFork":false,"description":"Provides an InterpolatedCamera3D node that replicates its 3.2.x functionality (and more)","allTopics":["godotengine","godot","godot-engine","godot-addon"],"primaryLanguage":{"name":"GDScript","color":"#355570"},"pullRequestCount":0,"issueCount":4,"starsCount":85,"forksCount":7,"license":"MIT License","participation":[1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2023-06-10T17:40:51.271Z"}},{"type":"Public","name":"godot-interpolated-camera3d-demo","owner":"godot-extended-libraries","isFork":false,"description":"Demo project for the InterpolatedCamera3D add-on","allTopics":["godotengine","godot","godot-engine","godot-addon"],"primaryLanguage":{"name":"GDScript","color":"#355570"},"pullRequestCount":0,"issueCount":1,"starsCount":12,"forksCount":2,"license":"MIT License","participation":[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2023-03-20T22:16:36.792Z"}},{"type":"Public archive","name":"godot-sqlite","owner":"godot-extended-libraries","isFork":false,"description":"SQLite engine module for Godot based on gdsqlite-native","allTopics":["sqlite","godot","godot-engine"],"primaryLanguage":{"name":"C++","color":"#f34b7d"},"pullRequestCount":0,"issueCount":3,"starsCount":41,"forksCount":11,"license":"MIT License","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2023-01-31T16:30:52.038Z"}},{"type":"Public","name":"scene_merge","owner":"godot-extended-libraries","isFork":false,"description":"","allTopics":[],"primaryLanguage":{"name":"C++","color":"#f34b7d"},"pullRequestCount":0,"issueCount":4,"starsCount":1,"forksCount":3,"license":"MIT License","participation":[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2022-12-02T17:31:55.229Z"}},{"type":"Public","name":"godot-mixer","owner":"godot-extended-libraries","isFork":false,"description":"","allTopics":["blender","godot","godot-engine"],"primaryLanguage":{"name":"Python","color":"#3572A5"},"pullRequestCount":1,"issueCount":0,"starsCount":8,"forksCount":3,"license":"MIT License","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2022-10-04T00:32:17.874Z"}},{"type":"Public archive","name":"json","owner":"godot-extended-libraries","isFork":false,"description":"","allTopics":["json","godot","godot-engine"],"primaryLanguage":{"name":"C++","color":"#f34b7d"},"pullRequestCount":0,"issueCount":0,"starsCount":5,"forksCount":3,"license":"MIT License","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2022-07-25T21:30:32.414Z"}},{"type":"Public","name":"godot-lod","owner":"godot-extended-libraries","isFork":false,"description":"Level of detail (LOD) add-on for Godot 3.x (GLES3 and GLES2)","allTopics":["godotengine","godot-engine","lod","level-of-detail","godot"],"primaryLanguage":{"name":"GDScript","color":"#355570"},"pullRequestCount":1,"issueCount":6,"starsCount":228,"forksCount":11,"license":"MIT License","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2022-03-09T19:36:36.955Z"}},{"type":"Public","name":"godot-lod-demo","owner":"godot-extended-libraries","isFork":false,"description":"Demonstration project for the Level of Detail (LOD) Godot 3.x add-on","allTopics":["godotengine","lod","level-of-detail","godot","godot-engine"],"primaryLanguage":{"name":"GDScript","color":"#355570"},"pullRequestCount":0,"issueCount":0,"starsCount":42,"forksCount":5,"license":"MIT License","participation":[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2022-03-09T19:36:23.386Z"}},{"type":"Public","name":"godot-ideas","owner":"godot-extended-libraries","isFork":false,"description":"Freely share and discuss ideas for Godot Engine core, module and plugin development","allTopics":["godotengine"],"primaryLanguage":null,"pullRequestCount":0,"issueCount":0,"starsCount":30,"forksCount":2,"license":"Creative Commons Zero v1.0 Universal","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2021-12-17T17:29:06.505Z"}},{"type":"Public","name":"godot-main","owner":"godot-extended-libraries","isFork":false,"description":"A collection of scripts which enable faster Godot project creation, testing and prototyping","allTopics":["godotengine"],"primaryLanguage":{"name":"AutoHotkey","color":"#6594b9"},"pullRequestCount":0,"issueCount":0,"starsCount":2,"forksCount":0,"license":"MIT License","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2021-11-17T16:56:21.180Z"}},{"type":"Public","name":"lottie","owner":"godot-extended-libraries","isFork":false,"description":"","allTopics":["godot","godot-engine","lottie"],"primaryLanguage":{"name":"C++","color":"#f34b7d"},"pullRequestCount":0,"issueCount":2,"starsCount":28,"forksCount":6,"license":"MIT License","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2021-11-10T22:21:22.941Z"}},{"type":"Public archive","name":"godot-fire","owner":"godot-extended-libraries","isFork":false,"description":"","allTopics":["godot","godot-engine","engine-developers"],"primaryLanguage":{"name":"C++","color":"#f34b7d"},"pullRequestCount":0,"issueCount":0,"starsCount":8,"forksCount":6,"license":"MIT License","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2021-09-08T17:44:13.861Z"}},{"type":"Public archive","name":"geometry3","owner":"godot-extended-libraries","isFork":true,"description":"C++ math / geometry / mesh processing library","allTopics":[],"primaryLanguage":{"name":"C++","color":"#f34b7d"},"pullRequestCount":0,"issueCount":0,"starsCount":6,"forksCount":15,"license":"Boost Software License 1.0","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2021-06-30T03:20:57.958Z"}},{"type":"Public archive","name":"lunasvg","owner":"godot-extended-libraries","isFork":true,"description":"lunasvg is a standalone SVG rendering library in C++","allTopics":[],"primaryLanguage":{"name":"C++","color":"#f34b7d"},"pullRequestCount":0,"issueCount":0,"starsCount":2,"forksCount":112,"license":"MIT License","participation":[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2021-06-14T15:14:30.472Z"}},{"type":"Public archive","name":"godot-modules-fire","owner":"godot-extended-libraries","isFork":false,"description":"","allTopics":["godot","godot-engine","custom-modules"],"primaryLanguage":null,"pullRequestCount":0,"issueCount":0,"starsCount":5,"forksCount":3,"license":null,"participation":[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2021-05-20T13:22:45.484Z"}},{"type":"Public","name":"Godot-Custom-Class-Docs","owner":"godot-extended-libraries","isFork":false,"description":"A Godot plugin to make custom class documentation more useful and user friendly.","allTopics":[],"primaryLanguage":{"name":"GDScript","color":"#355570"},"pullRequestCount":0,"issueCount":2,"starsCount":7,"forksCount":0,"license":"MIT License","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2021-02-13T16:17:23.556Z"}},{"type":"Public archive","name":"gltf","owner":"godot-extended-libraries","isFork":false,"description":"","allTopics":["hacktoberfest"],"primaryLanguage":{"name":"C++","color":"#f34b7d"},"pullRequestCount":0,"issueCount":2,"starsCount":16,"forksCount":5,"license":"MIT License","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2020-12-23T09:39:58.673Z"}},{"type":"Public archive","name":"mesh_lod","owner":"godot-extended-libraries","isFork":false,"description":"","allTopics":[],"primaryLanguage":{"name":"C++","color":"#f34b7d"},"pullRequestCount":0,"issueCount":1,"starsCount":7,"forksCount":5,"license":"MIT License","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2020-12-17T22:21:06.843Z"}},{"type":"Public","name":"native-integration","owner":"godot-extended-libraries","isFork":false,"description":"","allTopics":[],"primaryLanguage":null,"pullRequestCount":1,"issueCount":3,"starsCount":1,"forksCount":1,"license":"MIT License","participation":[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2020-12-06T14:50:56.535Z"}},{"type":"Public","name":"godot-gdscript-ports","owner":"godot-extended-libraries","isFork":false,"description":"A collection of GDScript classes ported back from Godot Engine C++ codebase","allTopics":["godotengine","gdscript"],"primaryLanguage":{"name":"GDScript","color":"#355570"},"pullRequestCount":0,"issueCount":0,"starsCount":9,"forksCount":1,"license":"MIT License","participation":[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2020-10-19T18:18:50.753Z"}},{"type":"Public archive","name":"tensorflow","owner":"godot-extended-libraries","isFork":false,"description":"","allTopics":[],"primaryLanguage":{"name":"C++","color":"#f34b7d"},"pullRequestCount":2,"issueCount":0,"starsCount":3,"forksCount":0,"license":"Apache License 2.0","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2020-10-13T13:13:15.790Z"}},{"type":"Public","name":"godot-pivot-painter","owner":"godot-extended-libraries","isFork":false,"description":"","allTopics":["blender","godot","godot-engine","vertex-animation"],"primaryLanguage":null,"pullRequestCount":0,"issueCount":0,"starsCount":7,"forksCount":1,"license":"MIT License","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2020-09-15T18:19:46.578Z"}}],"repositoryCount":40,"userInfo":null,"searchable":true,"definitions":[],"typeFilters":[{"id":"all","text":"All"},{"id":"public","text":"Public"},{"id":"source","text":"Sources"},{"id":"fork","text":"Forks"},{"id":"archived","text":"Archived"},{"id":"template","text":"Templates"}],"compactMode":false},"title":"Repositories"}