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// Gamepad initialisation. No script is required if no gamepads are present at init time, saving a bit of resources.
Could not find the setting mentioned, maybe I'm just blind. I just have a feeling this is not implemented in the server itself, but in the desktop app layer? Could someone confirm this?
No. TV mode is designed for TVs. It lacks some features that Desktop and Mobile have. For example, there's no Dashboard.
So it is up to the user to enable the TV mode.
In case you are using Jellyfin Media Player: AFAIK, you can run it with the "tv" option (not sure what it's called), then TV mode will be selected automatically.
FYI, keyboard (gamepad) navigation is only available in TV mode, as there is no focus indicator in Desktop and Mobile.
Describe The Bug
I want to navigate the jellyfin web UI with gamepad.
Steps To Reproduce
Expected Behavior
Navigate UI with game controller
Logs
Can be provided on request
Screenshots
System (please complete the following information):
Additional Context
Trying to figure out why it does not work as the feature is supposed to implemented:
jellyfin-web/src/scripts/settings/appSettings.js
Line 27 in 1711664
jellyfin-web/src/scripts/gamepadtokey.js
Line 88 in 1711664
jellyfin-web/src/scripts/keyboardNavigation.js
Line 200 in 1711664
Could not find the setting mentioned, maybe I'm just blind. I just have a feeling this is not implemented in the server itself, but in the desktop app layer? Could someone confirm this?
Game pad is working fine with Xbox Cloud Gaming and this test page:
https://gamepadtester.net/
Related
#5016
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