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RELEASE NOTES

v0.8.0

  • Implemented frame recording tool.

v0.7.0

  • Introduced a merging twin galaxy animation between bars 32-56.
  • Scene is colored using lights.
  • Now supports multiple gravity points, which made available twin galaxy simulation.
  • Animation tweaks for Part I, bars 1-60.
  • Fix title formation timings are incorrect when debug playback speed is not 1.
  • Fix planetesimals of a title make a jump at the end of some spread title animations.

v0.6.0

  • Animation of "Part 1" is near complete. General flow is almost fixed.
  • Transition to and opening of "Part 2 - Probe" is roughly established.
  • Pyramid sun is removed and opening explosion is triggered by forming the title "Out There".
  • Planetesimals objects are redesigned around prefabs.

v0.5.0

  • Rough cut of "Part 1 - Approach" that is the region until bar 60, is completed.
  • Added real time playback speed control for seeking forward faster (also allows slow motion for debugging).
  • Connected to Unity cloud build.
  • Option for disabling debug GUI.

v0.4.1

  • Fix editor works but builds fail.

v0.4.0

  • Implemented system for forming title texts on screen with planetesimals.
  • The starting scene now starts with a single blue cube that explodes to form small planetesimals in sync with the explosion sound in the intro.

v0.3.0

  • Organize code structure for better architecture.

v0.2.0

  • JavaScript prototype is converted to C#.

v0.1.0

  • Initial prototype made with JavaScript