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When doing "headless" rendering where the output is an encoded video stream, there is no window and no present call. It would be nice to still be able to do a capture in this case.
Environment
RenderDoc version: 1.32
Operating System: Windows 10
Graphics API: Vulkan
Possibly an option to capture on a queue submit, or to capture N queue submit calls immediately would suffice.
The text was updated successfully, but these errors were encountered:
Description
When doing "headless" rendering where the output is an encoded video stream, there is no window and no present call. It would be nice to still be able to do a capture in this case.
Environment
Possibly an option to capture on a queue submit, or to capture N queue submit calls immediately would suffice.
The text was updated successfully, but these errors were encountered: