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Yes, sorry about that. The change was done preemptively as the next release will contain cuda12 builds, thus we are adding the cuda version as a suffix to differentiate them
The asset name for 1.64.1 has the asset named
koboldcpp-linux-x64-cuda1150
instead of the usualkoboldcpp-linux-x64
. This breaks scripts that rely on the asset being the same (for example by downloading from the universal URL https://github.com/LostRuins/koboldcpp/releases/latest/download/koboldcpp-linux-x64)The text was updated successfully, but these errors were encountered: