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What are you trying to do, and what do you expect to happen?
Save my model with its texture and geometry edits (Bedrock Entity). I expected only a "Saved File." message to appear on screen.
What happens instead?
Deleted a handful of my animations.
There was a file prompt to save my animations. It may or may not have been saved during this time, but I knew I had saved the animations within the past 10 minutes. After replacing the animation file with the new one (animation file named: scorbunny.animation.json), I checked the animation file and learned it had wiped all the animations that were not present when I opened the Bedrock Entity model 2 hours ago, though the animations that were there originally and which I edited saved as their edited versions. I tried "import[ing] remaining from file," where the names of the files which were lost popped up, but when I checked them and completed the action they were nowhere to be seen. I reopened the model and now this prompt says there are no other animations to load, as the original 3 animations which were initially in the file 2 hours ago were already loaded.
Model format in which the issue occurs
Bedrock Entity
Blockbench variant
Program
Blockbench version
4.10.1
Operating System
Windows 11
Installed Blockbench plugins
Preview Scene Customizer, Ground Plane Editor, Custom Marker Colors, Scene Recorder
The text was updated successfully, but these errors were encountered:
Jarkide
changed the title
Issue Summary
Saving my model deleted a handful of animations
May 18, 2024
Jarkide
changed the title
Saving my model deleted a handful of animations
Saving my model deleted(?) a handful of animations
May 18, 2024
Update: When importing the animation file back into the "scorbunny" bedrock entity, only the original three files appear, though updated. I tried creating new animations, but they dont appear in the "animation" tab. However, when I tried loading the files onto another bedrock entity with a different model, the animation files are able to be viewed, including the ones which disappeared when the model prompted me to save the animation file.
After copy and pasting the file within file explorer, I re-opened the model and the animation files are fixed. Note: I did not import the new copied file, it is the same file as before.
What are you trying to do, and what do you expect to happen?
Save my model with its texture and geometry edits (Bedrock Entity). I expected only a "Saved File." message to appear on screen.
What happens instead?
Deleted a handful of my animations.
There was a file prompt to save my animations. It may or may not have been saved during this time, but I knew I had saved the animations within the past 10 minutes. After replacing the animation file with the new one (animation file named: scorbunny.animation.json), I checked the animation file and learned it had wiped all the animations that were not present when I opened the Bedrock Entity model 2 hours ago, though the animations that were there originally and which I edited saved as their edited versions. I tried "import[ing] remaining from file," where the names of the files which were lost popped up, but when I checked them and completed the action they were nowhere to be seen. I reopened the model and now this prompt says there are no other animations to load, as the original 3 animations which were initially in the file 2 hours ago were already loaded.
Model format in which the issue occurs
Bedrock Entity
Blockbench variant
Program
Blockbench version
4.10.1
Operating System
Windows 11
Installed Blockbench plugins
Preview Scene Customizer, Ground Plane Editor, Custom Marker Colors, Scene Recorder
The text was updated successfully, but these errors were encountered: