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Make tools use primitive vector shape generator nodes #134

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Tracked by #144
TrueDoctor opened this issue May 23, 2021 · 0 comments
Open
Tracked by #144

Make tools use primitive vector shape generator nodes #134

TrueDoctor opened this issue May 23, 2021 · 0 comments
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Feature New feature or request Rust Involves Rust programming for the backend

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@TrueDoctor
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TrueDoctor commented May 23, 2021

Blocked on #1162

  • Spline tool
  • Line tool
  • Rectangle tool
  • Ellipse tool
  • Polygon tool
@TrueDoctor TrueDoctor added this to the Sprint 5 (upcoming) milestone May 23, 2021
@TrueDoctor TrueDoctor added the Feature New feature or request label May 23, 2021
@Keavon Keavon added the Blocked label May 26, 2021
@Keavon Keavon added the Rust Involves Rust programming for the backend label Jun 10, 2021
@Keavon Keavon changed the title Converting shapes to bezier paths Converting the shape nodes to vector paths Jun 13, 2021
@Keavon Keavon changed the title Converting the shape nodes to vector paths Convert shape nodes to vector paths Dec 5, 2021
@Keavon Keavon changed the title Convert shape nodes to vector paths Converting shape nodes to vector paths Dec 5, 2021
@Keavon Keavon added the P-High label Jan 30, 2022
@Keavon Keavon removed this from the Sprint 13 (upcoming) milestone Mar 14, 2022
@Keavon Keavon added this to the Sprint 14 (upcoming) milestone Mar 14, 2022
@Keavon Keavon removed this from the Sprint 15 (upcoming) milestone May 14, 2022
@Keavon Keavon changed the title Converting shape nodes to vector paths Implement primitive vector shape generator nodes Aug 31, 2022
@Keavon Keavon added Available and removed Blocked labels Mar 4, 2023
@Keavon Keavon changed the title Implement primitive vector shape generator nodes Make tools use primitive vector shape generator nodes Sep 9, 2023
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Labels
Feature New feature or request Rust Involves Rust programming for the backend
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Status: Blocked
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