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Spectrum does not seem to render on macbook pro running MacOS Ventura 13.5
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Can you show console logs? View > Show Developer tools > Console tab Do screenshots of orange (warnings) and red (errors)
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It looks like #327 and #287 #575 didn't fix that completely We need to find how to check max number of uniforms Try to run this code in console
const canvas = document.createElement("canvas"); const gl = canvas.getContext("webgl"); console.log(gl.getParameter(gl.MAX_FRAGMENT_UNIFORM_VECTORS));
and send result You can repeat #575 with lower numbers as temporary fix
Definitely seems related to #575
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Spectrum does not seem to render on macbook pro running MacOS Ventura 13.5
Amethyst Details (required):
Screenshots
The text was updated successfully, but these errors were encountered: