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Pokemon DPPt & HGSS stops finding Wii after connecting to Pokemon Battle Revolution & My Pokemon Ranch (Wii) #415
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This is normal, as this issue also occurs on flashcards. |
It is possible to get it working -- CycloDS was known to work with PBR back in the day. Not sure what they did to fix it. http://cyclods.wikidot.com/firmware:1-2 Edit: Apparently, several flashcarts have big-endian support, and Wood adds support others. Problem is, nothing is open-source anymore since flashcart makers were simply stealing the kernels to profit off their own clone carts. https://wiki.gbatemp.net/wiki/Flashcart_Comparison_Chart |
I remember I successfully connected with Pokémon platinum, but I'm not sure if it was because I had another copy of it inserted |
@piratesephiroth I was looking at that repo earlier and couldn't find the appropriate code! Good eye. |
This issue also applies to My Pokemon Ranch as well |
Did anyone try to put a ROM of CycloDS Evolution on the 3DS before? that could be a possibility. https://wowroms.com/en/roms/nintendo-ds/cyclods-evolution/15889.html |
yeah, it sucks the gen 4 games can't connect to the Wii right now with the nds-bootstrap I tried with 3 flashcarts I have, and the only one working with the Wii was an original R4, it successfully connects to My Pokémon Ranch (DP) and Pokémon Battle Revolution (all Gen4 titles) maybe they can implement part of the code the original R4 has to connect to the Wii :0 |
We don't have the original R4 code, so we can't implement it into our software. |
This could be fixed now with soft reset |
According to Elaugaufein on Discord, it still white screens after resetting. |
So Then what is The Problem? I'm Kinda Curious. |
I’ve been hearing from people that Platinum, specifically an Italian Platinum ROM, works in regards to connecting to the Wii. Is this true, even so has the root of this bug been discovered yet? |
I do think it is a good idea to at least try to use acekard code in some form to solve this problem. It could be worth atempting. |
So the acekard code can be used to fix this issue potentially? |
Someone mentioned it, but I'm not sure. |
Attached is the log for Platinum when attempting to communicate with PBR. Settings are for max compatability (so everything DS and Fat cache off). The behaviour at the moment is that PBR is detected and the menu option changes to connect to Wii, selecting it causes a soft reset, but rather than hanging on a white screen it currently goes into the intro. I've verified that PBR can copy from the game if launched normally using the actual game card on the same system. |
So does that mean PBR connecting to Platinum on nds bootstrap isn't a possibility? |
Doesn't mean it can never happen, just means its not working now. |
Diamond and Soul Silver behave the same way as Platinum, (I haven't tested Pearl / HG but it seems likely they'd be the same( |
Has anyone tested this latest update (v13.1.0) if there is compatibility with the Wii (HG, SS, Platinum, Pearl or Diamond) PBR? |
For some reason using the Quick Screen Change cheat on Pokemon Diamond, avoids the white screen crash at the end and has the DS / Pokemon Diamond go into it's "An error occured while attempting to communicate with the Wii." fallback, which seems fully functional, if you wait for the Wii to time out you can even use the retry option. This is true for both Pokemon Ranch and Pokemon Battle Revolution. Not sure if this is something interesting as to why the White Screen happens or if the Quick Screen Change is just triggering an early abort but probably worth looking into. (This was reported in the Discord by Kitsune221 (with a Spanish Diamond and European Pokemon Ranch) and I've verified that it's also the case for Australian/US Diamond and Australian Pokemon Ranch / Pokemon Battle Revolution. |
Well the good news, is that in a recent commit, it now boots, but it fails to connect afterword it resets properly (which is known). I just wonder what's causing the wireless connection problem. |
I don't think the Glitches are caused by Wii side backup loaders last I
tried the physical carts connecting to a backup loaders version of PBR
worked fine.
…On Tue, 28 Jun 2022, 12:22 RocketRobz, ***@***.***> wrote:
I got Platinum to connect to battle revolution, but it freezes on "Save
data could not be read". This might because of me using USB Loader GX, but
HGSS shows the screen being glitched when connecting. [image:
16563821414446488287616101816109]
<https://user-images.githubusercontent.com/59074434/176076364-26a55289-2039-417e-beec-c118cfebb7c1.jpg>
Those are known issues. Not sure if they're caused by backup loaders
though.
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Is it possible it might have to do with the connection enviroment, or the combination of a Wii side and DS side backup loader? |
I'm thinking the same thing. It's possible that a new ROM patch may be needed to fix this problem. Since it's not an issue on the Wii/Wii U's side, it's on the DS/DSi/3DS side that needs to be resolved. |
Now that we have more detailed error messages, could we get an updated report of the red screen one would receive after this error is triggered? |
Sure. I can look into this over the next couple of days if no one else does
first.
…On Thu, 21 Sept 2023, 03:52 NightScript, ***@***.***> wrote:
Now that we have more detailed error messages, could we get an updated
report of the red screen we received after this error is triggered?
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I can also look into it later to see if there's anything useful. |
Would you prefer I check this with the stable Twilight / Bootstrap or the latest nightly for when I test ? I can do both if you prefer that too. |
Let's do nightly. Please specify the commit too, for preservation sake. Thank you! |
I have an Acekard 2i right now that works with the Wii.
…On Wed, Sep 20, 2023 at 10:31 PM NightScript ***@***.***> wrote:
Let's do nightly. Please specify the commit too, for preservation sake.
Thank you!
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Phase 1 is not ideal The NDS bootstrap nightly doesn't work. It hangs on a white screen indefinitely when attempting to boot Pokemon Diamond (reverting to release boostrap works though ), this is after showing the NDS-bootloader loading screen. (I have actually tested this nightly with Disgaea NDS on a different 3DS so AFAICT this is an error with the Gen 4 Pokemon games either specifically or wrt to their SDK version ) (Diamond and Platinum both fail so I have no reason to believe that Pearl would work) So I'll revert to the release bootstrap and use my next post to report on that. Edit - Tested with Pokemon Black which does work so it does appear to be an issue with either the Gen 4 Pokemon games specifically or their SDK. ETA - I have some stuff that should keep me busy for a day or 2 but after that I'll do bisection and see if I can work out which update broke the nightly. |
Well, in good news things don't fail / crash. In bad news they don't work either but the lack of fail / crash means I don't have much useful info. Let me know if I can provide further info. Pokemon Battle Revolutions Further than it did for me last time (Wii is found, Communicating with Wii, 3DS connection indicator shows a strong connection) ( I think the reset into PBR mode happens here ) (Pokemon Battle Revolution splash screen shows on the DS but it times out eventually) Wii says: Communication Error. Please check environment and try again. 3DS says: Communication with the Wii interrupted. (Then offers to try and connect again) ( The Wii however is in a different mode (it's gone back to step 1) and doesn't recognise that the 3DS is retrying) 3DS offers to shutdown after it can't find the Wii and does so cleanly. No crashes. Note: Pokemon Ranch Wii was found. shows strong connection. resets. 3DS shows warning about only being able to withdraw to same game and asks to less a key to acknowledge (which I do) Connection indicator doesn't show any connection strength after reset ( red with no bars ) 3ds: Failed to connect 3ds then says it's shutting down and exits DS mode cleanly. |
Which commit was this? |
DS-Homebrew/TWiLightMenu@259090d installed over clean v26.1.0 As I noted above the latest nds-bootstrap nightly ( 5a418bc ) doesn't work for the Gen IV Pokemon games so I used the release version, which ends up being nds-bootstrap v1.0.0 |
Did the bisection and reported it on the appropriate commit: 5d3ff63 |
161cb46 has fixed the Gen 4 Pokemon issue, so I'll test the nightly tomorrow probably. I don't see any commits that are likely to change the results vs the release but worth verifying I suppose. |
Okay, so tried it with DS-Homebrew/TWiLightMenu@259090d and using nightly 5d3ff63 Behaviour is exactly the same as I noted above for the release version of nds-bootstrap (1.0.0 ) I did notice / try a couple of extra things that I'll note here:
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Hi! I'm no developer, but I'd love to help with this issue if possible. I can test stuff; I've got hacked 3DSs and Wiis and am willing to dump time into this thing if it might contribute to the cause. Just wanted to throw it out there! |
Yes it would be helpful @quibbloboy Now for my message : Hi, so i was searching for why platinum wouldn't connect to wii and then I found this. I read and when into the subject. As I tested versions that has been said like heart gold, platinum , and pearl. So i might have clues (might of already been said), so first for platinum, it is maybe an memory issue as it can't read the save file , but pearl can, pearl just does not connect at all with the wii while being on the pbr screen, and heart gold just strait up crash, and must quit game. I do not know if it's useful, but I prefer add it for documentation. Thank you Edit: if I can also be helpful I have a hacked wii and an hacked 2ds(3ds variant but flat and no 3d(message for people who don't know what it is)) |
Interesting. I'll try HG/SS and Platinum then. I didn't try them because I
was also testing Ranch and the international version never received the
update for Platinum for some reason.
…On Mon, 9 Oct 2023, 12:48 thom2305, ***@***.***> wrote:
Hi! I'm no developer, but I'd love to help with this issue if possible. I
can test stuff; I've got hacked 3DSs and Wiis and am willing to dump time
into this thing if it might contribute to the cause. Just wanted to throw
it out there!
Yes it would be helpful @quibbloboy <https://github.com/quibbloboy>
Now for my message :
Hi, so i was searching for why platinum wouldn't connect to wii and then I
found this. I read and when into the subject. As I tested versions that has
been said like heart gold, platinum , and pearl.
So i might have clues (might of already been said), so first for platinum,
it is maybe an memory issue as it can't read the save file , but pearl can,
pearl just does not connect at al with the wii while being on the pbr
screen, and heart gold just strait up crash, and must leave.
I do not know if it's useful, but I prefer add it for documentation.
Thank you
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On my side I'll try every other games that I have not mentioned to see if it changes. |
Update on my last message: I have tested the games and have conclusions soulsilver crashes like heartgold and diamond fails to connect like pearl, only platinum does the save data could not be read. |
Upon attempting to connect to a Wii host server in a supported title (notably: Pokémon Battle Revolution, My Pokémon Ranch), nds-bootstrap will crash to a black screen.
TWiLightMenu++ cannot be reentered with its key combo, indicating a full lockup. No stack trace is dumped. DSi Mode can be exited as usual with HOME.
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