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Scene handling #66

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BrendanParmer opened this issue Sep 9, 2023 · 1 comment
Open

Scene handling #66

BrendanParmer opened this issue Sep 9, 2023 · 1 comment
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enhancement New feature or request

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@BrendanParmer
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BrendanParmer commented Sep 9, 2023

  • If a scene referenced by a node/socket is the current scene, then initialize the generated version with the current scene
  • If it's not, I don't think there's a good way of handling that aside from importing an entire scene from a packaged blend file. Might push handling this case to a future release
@BrendanParmer BrendanParmer self-assigned this Sep 9, 2023
@BrendanParmer BrendanParmer added this to the v3.0 milestone Sep 9, 2023
@BrendanParmer BrendanParmer added the enhancement New feature or request label Sep 9, 2023
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Automatically handled with nodes where you don't explicitly need to set to scene in the first place (only the defocus node doesn't have this behavior), pushing to later release

@BrendanParmer BrendanParmer removed this from the v3.0 milestone Jan 22, 2024
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